![]() ”What? Who are we? Where are we from? We are a New People, from all over. Note: Some of its definitions may swing more towards an 'Outlander', due to my lacking skill. Basically, it should sit somewhere between the two original player factions, as a mixed Group of random people. I tried to set it up as a 'Group of People', and make it a mix of tribe and colony. Unlike the original player factions, it starts you off without Anything researched, but, doesn't give a technological debuff like a tribe would. It's not a New Tribe or New Arrivals beginning. Adds a new player faction called New People. So, I brought in a master bridge builder, and they showed me Their masterpiece. How frustrating! I needed to complete my work, and I was unable. There I was, creating a masterpiece, when I realized this one spot was over water. It's still fairly fragile though, and if broken, everything built upon it will still collapse. It will support any weight built upon it, and doesn't cost too much more to build than a standard bridge. Adds a new bridge called a Master Bridge. I didn't want them to suffer too much, but couldn't have them rebelling either. ”My slaves were hot, then they were cold! A stiff breeze could blow them over. ![]() The best part? They can be worn with any other 'base game' items without conflict. So, both together provide a total suppression of %70. Each of them increase's a slave's suppression value by 35%. These manacles cover the hands and feet, respectively. Adds Wrist Chains and Ankle Chains for slaves. Add in a bit more silver-steel, then mix-in some gold, and that same floor will dazzle the eyes." - Anonĥ. ”With a little elbow grease, and some silver-steel, you too can have floors clean enough to eat off of! Or. The Beautiful Cleaning Tile is the same, but exceptionally beautiful, and is quite expensive to build. Literally, you will Never need to clean it. It's double the Sterile Tile's resource/research amount to produce, and has a cleanliness quality of 100%. #Rimworld vanometric power cell upgrade#The Cleaning Tile is a complete upgrade to the Sterile Tile, and follows it's research path. Adds two new floor tiles: a Cleaning Tile, and a Beautiful Cleaning Tile. Also, what doesn't damage them, shouldn't damage me. So, you can now use this ability on something else, without a social point reduction. I also removed its negative good will impact. It's no longer as limited by 'line of sight' meaning, you can now teleport things through walls, so long as you can see your target first. Modifies an existing psychic ability called "Skip". 'Ding ding ding!' "We have a Knockout!" - Anonģ. I've modified it to last 8 in-game hours, and it works through walls. It does not work on its user, or an already incapacitated subject. It does this by using the "Brain Shock" mechanic already built into the game. It's a level 6 ability, and it does exaclty what it says. Adds a new psychic ability I've named Knockout. Requires the research "Fabrication" to build yourself. The market cost is half of its original model, and it output's half the power. The total resource cost is equal to building half of a ship's engine. Adds the ability to craft Vanometric Power Cell Replica's. #Rimworld vanometric power cell mod#I've never attempted to use this mod without Harmony.-ġ. Most likely requires the Harmony Mod, to use this mod. ![]() NOTE: This mod will (probably) no longer be updated. ![]()
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